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- global gCDpath, gFileSep
-
- on exitFrame
- set the pausedAtStart of cast the castNum of sprite 1 to 0
- set the movieRate of sprite 1 to 1
- repeat while the movieTime of sprite 1 < the duration of cast the castNum of sprite 1
- updateStage()
- end repeat
- set the pausedAtStart of cast the castNum of sprite 1 to 1
- preLoad(label("Loading"), label("EndIntro"))
- puppetTransition(51, 1)
- go(the frame + 1)
- go("Loading")
- sound playFile 1, gCDpath & "SOUND" & gFileSep & "GLOBAL" & gFileSep & "Rcatitle"
- end
-